I'm aware both it and the texture are kind of garbage, I'm just trying to figure out workflow on this, not be #1 on mod downloads. Have the object modeled, it's on the left of the wireframe pic, the model form Skyrim is on the right. ![]() Figured that a project of trying to get a model into Skyrim would be a good start. I figured that I was working way too broadly/too overreaching trying ot make big environments so I'm trying to just do one thing at a time. If you have seen my other threads I'm trying to get better at object modeling/3ds in general. ![]() ![]() ![]() Okay, trying to get all my bases covered on this one.
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